

🚀 Join the Battle Before It Begins!
HALO: The Fall of Reach is the first book in the HALO series, offering an expansive narrative that explores the origins of the beloved franchise, featuring over 400 pages of thrilling storytelling, character development, and rich world-building.














| Best Sellers Rank | #10,509 in Books ( See Top 100 in Books ) #36 in TV, Movie & Game Tie-In Fiction #57 in Space Marine Science Fiction #114 in Science Fiction Adventures |
| Customer Reviews | 4.8 out of 5 stars 4,761 Reviews |
E**R
Fast-paced, action-focused story that doesn't pull any punches.
This book (and Halo as a whole) has greatly inspired my own books. The fast-paced, pulse-pounding, action-oriented structure doesn't waste any time and gets right into the meat of the story. There are the necessary slower scenes that keep the pace in check and help develop the characters, but this book focuses on the action, and I love it. There aren't many authors willing to do that. In all honesty, I expected a lot more fluff. But that's not what this book is about. It's about brutal training, boots-on-the-ground action, and a coming-of-age story in which John learns the price of leadership and the cost of victory. This book is brilliant, and I'd recommend it to anyone. Even if you haven't played the Halo games, give this book a shot.
D**R
great book, that breathed life into a hollow Bungie-shell.
the writing is not good. developing a character that isn't ever allowed to have character. countless things have been changed in this book prior to this version. which is good .. but not because of Bungie. you see, Bunnies were full of themselves. They believed they made a great game because they found what they could not envision by finding what works and following it's lead. and because of this, they felt they were the only ones that determined what the story was. they did not support, approve or like the book. and especially did not like keeping things canon between the games and books. Bunjie was in the works to ruin the canon of the books forever. but 343 Industries understood Halo and how having a story that expans beyong the viewbox of the games was always a major reason Halo was so good. it allowed the fans, to follow story, lore, character arches etc. and wonder, imagine and understand the very complete and thought-out world of Halo. 343i are the savers of a retro boomer-shooter fps game that was only planned to be left behind. they where able to look at what is a very old, poorly aged game series and brought every ounce of the greatness that was inlaid within those old stumbling in the dark, 'sounded good on paper' early 3D video games. but because the boomer-era bungie-Halo games first and foremost were meaningfully actualized 'on paper' 343i drew upon that, and aligned the franchise with all the lore and love put into the books and foundation of the games. it's with great appreciation that 343i worked lovingly hard to take the Halo serious and raise it from the remnants of the Pentium-Era. to raise Halo to the realms of great science-fiction literature where this first novel unvailed the sure complete and expansive universe that is Halo. and the direction id Software is taking the story within the newest Halo game made by them has been wonderful to struggle within John 117, and know the Everdeem Hollow where Master Chief begins and ends eternally.
R**Y
awesome
awesome story, great book
B**N
Absolute story...The prequel
Halo:The Fall of Reach is a book that tells the story before the events of Halo: Combat Evolved, the video game. This story entails the story of the SPARTAN projects and does so very well. I am not going to get into the details because that is what the book is for and I dare not ruin any of the story or the history revealed. This book is very very well written, and the way the action plays out is simply amazing. The story is extravigant and it fills in the holes and answers some of the questions people have if you start with the game like I did. This novel actually made me go back and play through Halo: Combat Evolved again because Master Chief is amazing, and the holes this novel filled in terms of character is awe inspiring. The only reason that this magnificient novel did not get a perfect five star rating is because from a critical standpoint, the grammer sucked. For a published work in which one has an editor and the book should be proof read, there were an outragous amount of spelling errors and even a mix up in the letters of a name. To the credit of the author the errors do not impede on the story they just make one look twice. They were not so outragous where you could not tell what the author was saying and there was no fragments. hope this helps it is a great book and if you are a fan of Halo read this, play the first game again (skip HALO: THE FLOOD, caus that book is basically the game but less fun), and read HALO: FIRST STRIKE
T**R
Long Time Halo Fan, First time reader.
The language is fluid and easy, it give you so much detail without making your head spin, and keeps true to the characters even if you’ve only ever played the games. Excited to continue through all of the books.
T**S
Great introduction to the Halo Series!
I was always a fan of Halo, loved the game, waiting in anticipation for Halo 2 to come out this November 9th. However, during the summer one has alot of time on his or her hands. Such was the case with me. Coming off the Ender Wiggin Quarter (if you haven't read Ender's Game, Speaker For The Dead, Xenocide and Children of the Mind by Orson Scott Card, your missing out on one hell of a series!), I was looking for something else to ease my summer time boredom. I found what I was looking for with the Halo Series. At first, I was slightly skeptical since I could not fathom the possibility that a video game might be turned into a half decent read. Even after looking at the reviews from Amazon, I wasn't entirely convinced but figured what the hell and went ahead and ordered Books 1-3 in the Halo Series. After reading Halo: Fall of Reach, I was glad I turned out to be very very wrong about Halo's ability to be turned into a fascinating book. If you were a fan of the video game you'll love Fall of Reach. One of Nylund's best books, chapters spaced out nicely, tons of action that make the pages turn themselves for hours on end. Fall of Reach is about the creation of the Spartan program (which is what the Master Chief is). Fall of Reach is centered mainly around filling in the gaps between pre-Halo and Halo itself. The whole storyline is truly fascinating for military buffs, science fiction fans, and video game series fans alike. If there is one series you pickup this summer, make it the Halo series. You won't regret it!
U**E
Exremely engaging book!
From the start, as the Master Chief and his team kill countless Grunts, you can feel the adrenaline that the Chief would have felt... and that's it... you are hooked. So many close calls and near-death experiences keep you, the reader, on edge. You have the chance to experience the life of a legend, to walk in his shoes. All of the experiences you and the Cheif go through give immeasurable value to the Halo games. Unfortunately, I almost wish I could forget the book and read it again to have the same thrill as the first time I read it. All around an amazing book. The only notable flaw with the events of the game is halo reach. In the game, noble 6 gives Cortana to the pillar of Autumn that had been stationed for restorations, but in this book, the pillar of Autumn never actually enters into the planet's atmosphere plus Cortana had been given to the chief a while before the battle of reach, but that is it. I would rate this book a 6 out of 5 stars. Would read again... for the 5th time... I'm not a psychopath... I promise... read this book
A**R
Perfect!
Perfect! Book like new and shipped fast!
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