🎤 Join the Miku Movement: Where Every Beat is a New Adventure!
Hatsune Miku: Project Diva F 2nd for PlayStation 3 is an exhilarating rhythm video game featuring 40 songs, a mix of new and classic tracks, and four difficulty levels designed to challenge players of all skill sets. Engage in dynamic gameplay as you tap, hold, and flick to the beat, ensuring hours of addictive fun.
S**D
If it isn't broken...
...don't fix it, and fortunately, Sega has continued a winning formula with the 2nd installment of Project Diva F. Chances are, if you're thinking about buying this game, you know what to expect, but after putting in a few hours day one with the game, here are some observations.The core gameplay is intact from the first Project Diva F with just a few modifications. New features include the addition of "double stars" (which require the tapping of both directional sticks to clear) and "linked stars", where a single star target moves along a path, and the target must be hit at several points along the path.Other minor tweaks to the game include small changes in the Diva room (the head-petting game is still there with a few small modifications; the characters seem to get annoyed somewhat more easily this time around). There are also more items to buy in the shop, such as skins to customize the look of the game.If you've tracked down an import copy of Project Diva 2nd for the PSP, many of the songs which are unlockable early in the game will be familiar, including "Melt", "Packaged", and "Clover Club". I really like all of those songs, so that is a plus, but there are a number of other songs on the setlist which are recycled from earlier Project Diva installments. If this really bothers you, then you should probably deduct one star from the game's rating.One major change from the first Project Diva F game is the difficulty levels. The overall difficulty of the "Easy" and "Normal" levels seems significantly ramped up from the previous games. I'd say a 4-star difficulty song in normal mode this time around would be equivalent to a 5 or 6 star song in hard mode in the previous game. For instance, there are some weird button sequences that show up in normal mode that wouldn't have appeared until the hard difficulty level in the previous game. Interestingly, hard mode seemed pretty similar to the previous game. Extreme mode seems all over the place. I was able to clear "Melt" on extreme mode (7.5 stars) on the first try with no real difficulty, but Levan Polka (9 stars) in extreme mode was blisteringly hard!As with the previous game in the series, there is no shortage of content with plenty of songs to unlock, and a plethora of modules, gadgets, and skins to collect. Also, if you have save data from the first game you can import it; diva points won't carry over, but items/modules unlocked in the first game will carry over.In addition, you can now use multiple assist/challenge options during a song. Some of the familiar options return (continue once if song energy hits zero, eliminate double targets, etc.), but there are some new challenge items to keep even the most veteran players coming back. For example, you can choose to make all of the notes "nano-sized" (which is more challenging than it sounds!), speed up the notes, or have the notes to come from random directions. Stack a couple of those and you could make for some extreme challenges!I'd say if you are new to the series, you might consider picking up the first Project Diva F first, but if you've already played that game, then there is no reason not to have its sequel in your game library. Now it's time to quit writing and get back to the game!
O**R
Neat.
I really like the sequel. I always thought the star notes on PJD1 were the easiest part. Almost trivial. So they fixed that by adding double stars and linked stars. The linked stars are a quite difficult because you can't tell what their timing is until you've hit the first one. In Knife, you just have to know ahead of time that that second linked note is pretty much right after the first one. You'll never get it with reflexes alone.The songs are pretty good. There really wasn't any song I absolutely hated (I'm looking at you, Sadistic Music Factory). There were a few I already knew I liked, (Melt, Clockwork clown, double lariat) as well as a couple I really liked and hadn't heard before (Peace of Mind CommitteeAs others have said, this game is quite a bit harder than the first. I beat all the hard songs and a couple of expert songs on PJD1, but am actually having some difficulty with the normal songs on the sequel. After playing The Intense Voice of Hatsune Miku, I have decided that the creators concluded that any song that you only have to hit two buttons on can't be that hard. It turns out it can.The game gives you the option of bringing in your modules from PJD1, which is neat. Sounds like that is a one time deal, so I put it off until I've got everything.
V**N
More of same, more of goodness.
After making lots of fans happy with somewhat unexpected move by Sega to release F to the stateside, it might've caused riot if F 2nd wasn't released (especially among fans who chants "Sega~" in Miku tone every single time).Here is my take on this follow up:Songs: There are 40, 2 more than the first one. However, I find many of tracks not as memorable as the first one. There are more tracks sung by other than Miku, which may or may not be good thing depends on which is your favorite singer.Buttons: Instead of bombarding with falling stars alone, it has been tweaked as linked combo that moves around in many shapes such as W and Star. Tricky part is that if you start off poorly, it becomes harder to complete the rest of the link.Graphic: Generally improved, but nothing that stands apart from the first (PS3) game.Other thoughts: Points are more generally given so now you can get new outfit with 2 or 3 modules completed instead of 5 to 7 modules it took on the first game. Button timing seems changed and even with calibration, I can't quite find the sweet spot. Also, this game has joined rather unfortunate trend of season pass which sounds like a good idea at first (new songs? Nice), but might end up costing almost as much as the game itself (Naughty). I wish it carried over the "Google Chrome Anthem" from the first game. And last, I can't seem to figure out how to make edit play to work...
G**H
SUCH MIKU! MUCH COLOR! OUTFITS! WOW!
For any Vocaloid fan this game is a must, and for rhythm games it is a nice change of pace.I've been new to the entire franchise but I finally got a chance to finally sit down and spend some time with it recently, and after a few hours I had to get my hands on it. As a huge Vocaloid fan I couldn't resist a chance to interact with my favorite Vocaloids especially Kaito, Luka, and Miku, the editor is definitely a plus though it does have a bit of a learning curve. One thing to note is that the difficulty curve seems to raise sharply compared to the previous installment, for what looks like easy is the new normal in this game for certain songs. Another thing is the pure amount of customization you have over the Vocaloid's outfits and the UI, though it takes earning Diva Points to get them.The game feel is perfect, the visuals are colorful and dynamic, and the audio has just the right punch to really get you moving in your seat or dancing if you're on your feet.Hope you give it a try :)
S**N
Excellent game
Excellent game. Fun to play for hours
L**O
Ottimo!
Perfette condizioni, nuovo ad un prezzo conveniente, ps3 project diva 2nd
F**A
Excelente juego!
Es un juego bastante adictivo y entretenido con una gran variedad y calidad de canciones, es uno de los mejores juegos de su genero, recomendado totalmente, difícil de encontrar hoy en día y a buen precio
J**Y
Colorful and catchy
This is a sequel to 2013's Project Diva F. The rhythm game is mostly unchanged from PDF1, it's still super colorful and demands every ounce of your attention. The game is tough but rewards practice, and anyone with average reflexes should be able to improve enough to get a good amount of gameplay. "Extreme" difficulty mode will still be beyond most people's reach though.If you are unfamiliar with Vocaloid culture, it evolved from a software package that synthesized a human singing voice, allowing songwriters to write and record songs without the need for vocal talent. The anime-style mascots for the various "voice banks" gained a cult following, and are now considered stars in their own right in Japan. The music is essentially crowdsourced; songwriters post their creations online, and the most popular get licensed for CDs, concerts, and video games. This meritocracy ensures that the music is fresh and varied.The song list for this game is a solid collection of 40 old and new Vocaloid hits. The majority feature Hatsune Miku on vocals, but fans of Luka will be pleased to know she has four solo songs in this game, that's twice as many as last time! Each song has an cute and elaborate video that plays in the background, and will no doubt distract you.There are more songs on the way via paid DLC, which I have mixed feelings about, as they could have easily packaged these with the game. However, there's still more content before DLC in this game than PDF1, so I'll let it slide.They've made the system for unlocking items, such as costumes, accessories and gifts, more interesting. Each song has a list of challenges, for example "complete this song 5 times" or "score a cumulative 393 note combo". Completing a challenge unlocks one item in the store, and reveals more challenges. This is a good way of providing an incentive for playing after all the songs have been unlocked. Completing all the challenges and collecting all the "titles" will probably take the average person 100s of hours.Highly recommended for anyone interested in rhythm games, Vocaloids or J-pop.
T**E
Good purchase
Purchased for my granddaughter and she is very pleased with the game. Delivery was very prompt.
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