π Unleash your inner speed demon!
Burnout Legends for Nintendo DS offers an exhilarating racing experience with a variety of cars, dynamic tracks, and innovative crash technology, making it a must-have for racing enthusiasts.
D**E
The series is good, this game isn't.
Have trouble seeing where I am going. The crashes aren't much in this Burnout. They tend towards small explosion. Not large CABOOMS!!!
A**.
It's in great condition. I'm very satisfied
I bought this game used. It's in great condition. I'm very satisfied.
G**S
Five Stars
cool!
L**X
A Semi-Unbiased Review
So I read the horrible reviews of this game, but decided to give it a go anyway. At only 34 (US) it was cheap anyway. I take out my mario kart crack that I have been playing and pop in my new game. The joy of playing a brand new game is right up there with an orgasm.. Well at least to me, but I digress, so there I was greeted to the EA logo and a cute little cut sequence. I started the world tour and began my journey. Personally this game probably should have been called DS Racer or something instead of Burnout and it would have gotten higher reviews. A lot of peoples problems with the game were the graphics. Personally the graphics are exactly what I expected from a DS sized Burnout. A bit grainy, a bit of clipping here and there (barely noticeable unless you are one of those people that grow a big rubbery one from watching for clipping.), but overall nothing that made me want to bleed my eyes with a fork or anything. Is it as pretty as MarioKart, or Castlevania? Of course not, but I didn't expect them to pack the burnout goodness into a cart that small and not sacrifice some things.The controls took me a moment to get used to until I realized I could change to another type which is closer to how I play the game on the Xbox. Once I changed that I found the controls to be very nice, however I will point out something that took me time and may give you a headache. For some reason in this game once you run out of boost, but gain little smidgeons the framerate kind of has a fit everytime this happens. So to save yourself a headache don't play this version with your finger constanly holding boost (like you would on it's bigger brother). Instead the boost in this game is more what a boost should be, a quick boost, and go. The graphics in boost mode actually surprised me that they could pull off the illusion of the speed that you feel in the other games. Of course it is noticeably different but otherwise very nice. The races are your standard fodder, the cars are only really there for looks(there is no speed difference within the cars), road rage is still intact although a bit strange due to the DS's ability with hit detection. I know this is a major element of the game, but I also realize there is only so much a small system can do (take a look at the article in game designer with the lead physics programmer of Wipeout Pure for PSP to get a more in depth point of view). Some times you might point with a wall, or crash directly into that wallThe crash mode reminds me of a twisted blend of Burnout 2 and Takedown. It's very simplistic and exaclty the reason I bought it, to crash into other cars and smile.Now on to the music... Dear lord... The music makes you want to cry. And not in the tears of joy kind of cry, but the dear god it's the noise that makes me want to punch babies (thank's Dane Cook). The one thing that I was very dissapointed with was the lack of touch screen abilities. I was not expecting anything like Trace or castlevania, but I thought they might have been able to do something with it, but sadly it's much like mario kart's and serves only the purpose of the map. Overall this game is exactly what I expected out of a port of Burnout on the DS. I didn't go into it expecting to be blown away or get Xbox, PSP, or even PS2 graphics, what I got was a highly portable way to release road rage while I am at work. If you are wanting something that is graphically impressive then I don't suggest this game (however the first person view is amazing to me the fact that they even got close with the limited hardware/software they had) . I would say that if you are into racing games then at least check this game out for yourself. If you are a big fan of burnout at least try it. However if you feel that you need awesome craptasticular graphics or are a fanboy of burnout and can't realize the dimensions of the DS can only handle so much, then I would not suggest you buy this game, and perhaps pickup mario kart if you haven't already.A breakdown of overall rating, based on 1 being the worst and 10 being the best:Gameplay: 7.8Sound: 1Difficulty: 4.3Graphics: 5.4OVERALL RATING: 4.62
B**L
Burnout Legends......
As much as I play racing games, I'd never heard of Burnout til last year when a friend gave me all his PS2 games because he was selling his system. For a first generation PS2 racing game, Burnout was actually pretty awesome. So, when I heard they were coming out with a Nintendo DS version of Burnout; entitled Burnout Legends, I decided to get it for my Nintendo DS. For the most part, they made the game in the classic Burnout mold. I found it to be a very entertaining racer myself despite what reviewers on certain online gaming sites have to say about it. I agree with another reviewer here that most of them compared the game to the PSP version(which is clearly a stronger piece of hardware than the Nintendo DS, graphically & otherwise). For the Nintendo DS' strengths and capablities, I think the developers did a fine job with the game.The only glaring flaw that I seen with the game was the collision detection. Course, every game I've ever played has some type of collision detection problems. So, to me, that flaw can be overlooked.It has every racing mode included in the PSP version(as I own that one as well and know) as well as a multitude of tracks to race on & the crash mode is a hoot, love playing that one. The graphics and control are pretty decent and it has a good sense of speed when compared to other racing games for my DS.Burnout Legends is everything you'd expect it to be on the DS and is one racing game that should be in every racing fan's DS collection.
L**T
a faithful transition?
let me start out by saying this: Burnout Legends for the DS is fun. Not the same kind of fun you get from the console versions, but a different kind. This game's fun factor comes from blistering speeds, tearing your enemies to shreads and the sometimes awesome, sometimes funny (because of the bad physics engine) crashes. Seriously, the physics in this game are completely screwed up. You will get into some extremely bizarre crashes, some that really make you scratch your head. If you can learn to ignore the freakish crashes (an easy task for me) you will find a genuinely fun game. Here's the breakdown:Graphics: 8/10- The cars all look pretty nice, as do the environments. There is some occasional pop-up, but it's nothing that really effects the gameplay.Sound: 7/10- This game play generic rock during most of the races, but it's not totally unenjoyable. The crashes and stuff like that sound pretty good.Control: 6/10- Control is where this game really falters. For the most part, you can get used to the controls. Many of the cars place a bigger emphasis on drifting, sort of like the Ridge Racer series. This might be hard to get used to at first, but it works out all right in the end. Some cars, however, just don't seem to work right. They can be much too hard to turn accurately. It's nothing that would ruin the game, as you can just choose a different car, but it would be nice if all of the vehicles available had good control.Entertainment: 8/10- Control and physics problems or not, this is one enjoyable game. The intense speed, hair raising turns and bone-crunching crashes will leave your heart pumping after each playthrough, and in the end, isn't that what the Burnout series is all about?Overall, Burnout Legends for Nintendo DS gets a 7.25/10.
M**T
A decent game which aged poorly
Burnout Legends on DS, a good looking game, with subpar colision detection.The problem is that Burnout is all about crashes and collisions... and speed sensation.. which this game fails at.Cars are rigids to drive, NPC does not have a brain, they don't see or care about you.Collision detection is weird at best, sometime it just doesnt work, to take out an opponent, you need to follow his rear, then slam on the boost. What if you are following someone while boosting for a while? It doesnt work.What if you try to slam someone on it's side? Cars glitches and you're pushed away.It sounds negative... but still, I had a decent fun ...
M**I
Five Stars
really good
Trustpilot
3 days ago
2 days ago