

⚔️ Step into history’s fiercest battles—only the bold survive!
Medal of Honor: Allied Assault is a critically acclaimed WWII first-person shooter featuring over 20 historically inspired missions, powered by the Quake III engine for stunning 3D realism. Players command authentic weapons and vehicles, face 22 enemy types, and can tactically use disguise modes. With multiple multiplayer modes, it offers both solo and team-based combat experiences. Released in 2002, it remains a landmark title for immersive WWII gaming.
| ASIN | B00005LW6A |
| Best Sellers Rank | 23,993 in PC & Video Games ( See Top 100 in PC & Video Games ) 1,057 in PC Games |
| Customer reviews | 2.5 2.5 out of 5 stars (132) |
| Is discontinued by manufacturer | No |
| Package Dimensions | 18.8 x 13.6 x 1.6 cm; 199.58 g |
| Rated | Unknown |
| Release date | 15 Feb. 2002 |
M**E
No good
Game will not work because manual with the code we need is missing
F**H
Game launch problem
Loaded onto 3 different computers. Down loaded on all without problem. Would not launch on any of them. Advised . THERE IS AN ERROR.Not happy at all.
R**E
Most enjoyable FPS
This was only released on Friday 15th February so I don't know where the previous reviewers got their copies from. Anyway, brilliant game. I've been playing for most of the week-end so have got through quite a few levels, hopefully there are a lot more to come. I hadn't thought about the linearity of the levels until I read the reviews below. To be honest, it's not necessarily a bad thing. Wandering around large levels trying to work out what to do next can be tedious - but it does not happen in this game. For me it is a lot more entertaining than Return to Castle Wolfenstein even though that was a good game. In this, the final version, it does not start with the Omaha Beach level. This is sensible as Omaha beach would be a fairly tough start. There is a fairly short training level and a couple of missions before you get to D-Day. Omaha beach really is just like in Saving Private Ryan. Quite often the music reminds you of it and sometimes when you see bombed out houses. The sound in the game is worth a special mention as the effects and the music are top class and really add to the atmosphere. Perhaps if you analyse the game it may seem heavily scripted. But admire it for what it is. Having allied planes flying over blowing the front off a building as you walk up a street is not going to happen unless it has been designed in. You get to drive a tank and blow up every building in sight in a couple of levels. As for AI, as a game designer said recently, if the AI was that realistic you wouldn't last more than a few seconds. I have to make frequent quick-saves because I die fairly frequently, so it is difficult enough. On the downside, quite a few crashes, and on my machine every time I load a saved game from scratch (i.e. for the first time having started the program) it tries to dial up (which I cancel) and then the display flickers in wierd colours. Once loaded I have to hit the "my computer" button on my MS Internet keyboard then go back (otherwise the mouse does not work!) to change the video settings. Having changed the video settings everything is OK and I can go back to the setting I had before. Once you get through this the game runs smoothly but sometimes you encounter a crash where the only way out is the reboot button. (System: Windows 98, Epox 8HKA+, 256mb DDR, AMD XP 1600+, Radeon 7500). The problems are not enough to lose the 5-star rating and, to be fair, most games give me problems at some point. Overall it is the best first person shooter so far .... probably.
F**6
Interesting plot!
I kind of like this game has recommended by alot of people throughout the spectrum. Yet, I am not totally committed to give more than three stars now. Perhaps I should play again...
J**E
Excellent FPS fun
This game does what it set out to do very well. It's an excellent first person shooter. The music and graphics are very atmospheric and the missions are well scripted. The Omaha beach level, in particular, is the stuff of legend. Having said that, PC gamers should bear in mind that MOHAA is not a military sim (like Operation Flashpoint or Ghost Recon) and it is not FPS with role-playing and adventure elements (like Deus Ex). So, the single player game is quite linear and the focus is purely on action. That's not a downside, it's the nature of the game. The game is not without fault, though. It's rather short and you may have a few technical problems getting it to work.
R**H
Two Stars
Problems installing
M**M
Waste of time!
Rubbish will not install on Windows 7 or Vista, another rushed game that needs more patches than a push bike tyre riding over a stinger-avoid!
"**"
Whizz, bang, splutter
I still don't get it... I've read enough of the glowing reviews to realise I'm in the minority, but I just didn;t geta kick out of this game at all. I'm a seasoned FPS player, and I was really looking forward to MOHAA. It took me a while to get round to buying it because I discovered that a number of people were having compatibility issues with their graphics cards - I *URGE* you check this out before you buy, especially if you have older 3Dfx cards. An upgrade may be necessary if you want hassle-free MOH experience. Experience? I'll concede that the game looks the business, and some of the effects are innovative and 'never seen before', but at no point did anything provoke a 'WOW!' I'm assuming that some of the other reviewers just haven't played enough games... Looks aren't everything of course, and imho it's gameplay that counts. Right from the start I knew things were going to be dodgy - I continually felt herded towards a goal, and opportunities to explore were few and far between. Part of the appeal in a FPS is when you beat off that roomful of baddies, and get to investigate the nooks and crannys - none of that in MOHAA, since the levels were really not as sprawling and wide-open as they at first appear. The AI has been criticised at length above, and I agree that the reactions of the enemy are absurd and unrealistic. It makes no sense to create levels so apparently rich and realistic, then populate them with moronic A-Team bad guys. I found the available arsenal dissapointing too. I admired the realism, such as recoil and small clip size, but I found myself using only one or two weapons at all times - in fact you can plough through most levels with nothing more than the sniper rifle. The levels themselves become tedious. You know when you buy a new game, and you stay up all night just to get that little bit further? There was none of this for me in MOHAA, although it maybe had a positive effect in increasing the playing time, which would have been ridiculously short otherwise. I played the game through simply because I had nothing better to play at the time - if I had, I'm sure MOHAA would have been shelved. Finally, I'd like to criticise the end of the game. Like movies, I expect some big finalé or flourish, but when MOHAA ended I was speechless... Was that it??? So, to summarise... I bought this game as the Next Big Thing, but feel I was left decidedly short-changed. Maybe they'll change things for me in the inevitable follow-ups... ^_^
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