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๐ Unlock the Legend, Own the Adventure!
The Legend of Zelda: Breath of the Wild for Nintendo Switch delivers an expansive open-world experience with dynamic combat and breathtaking visuals. Released in 2024, this Japanese-made game cartridge weighs just 50g and ranks among the top Nintendo Switch titles, offering portable, immersive gameplay for a new generation of adventurers.





| Asin | B01N1083WZ |
| Best Sellers Rank | 14 in Nintendo Switch Games |
| Country Of Origin | Japan |
| Is Discontinued By Manufacturer | No |
| Item Model Number | 217915 |
| Language | English |
| Product Dimensions | 17 x 10.5 x 1.1 cm; 50 g |
| Rated | To Be Announced |
| Release Date | 1 Jan. 2024 |
D**D
breathtaking!
10/10 Game Iโve heard about this game for years but diving in it was everything I expected and then some more; Iโm far into the world and the game feels like itโs itโs just beginning, the world is hugely expansive with gorgeous visuals. It looks overwhelming but the intro to the game gives you all the tools you need to succeed. BOTW feels like one of those generational defining moments in gaming.
J**N
Honestly the best game I've ever played to date
Tl;dr- This is like a classic LoZ game combined with the sheer exploration potential of an Elder Scrolls game and even more on top of that. It's now my favourite game and you can tell even as soon as you've reached a story milestone that you'll get hundreds of hours out of the game in one play-through if you do everything. I found it quite hard to write this review because 1. I wanted to talk about absolutely everything I like but that would just be spoiler city and 2. I honestly just wanted to stop typing to play the game more! This game has to be, by far, the best game I have ever played. I bought the Switch because I wanted to play this game though was somewhat sceptical if the cost would be worth it. I haven't had as much fun in a video game as I have with this one before. I'm aware that a lot of people who are classic LoZ fans aren't happy with this game given they claim it's "not a LoZ game" though for the most part I have to disagree. The base of the puzzle dungeon aspect is still there. Just because the puzzles are split out across over 100 instances doesn't mean that the feature is gone and for me it's the puzzle dungeons that make the LoZ franchise. The puzzles being split into so many smaller little "trails" as they are called is, to me, a really great idea. They all teach you a way to use your equipment which is useful for later trails or for the main story quest. In addition to this, you've got a massively expansive world with a great variation of terrain (each example of which brings its own hazards in enemies and how the environment affects you such as snowy mountains being dangerously cold) as well as a great combat system where you can either get by just attacking when you can or you can really learn how it works which is rewarding once you get it down. There's also the food system where you can hunt or forage for ingredients and then cook them to create various dishes which provide health as well as many different buffs depending on what you cook (for example you can cook a meat skewer with meat you hunt for which gives a good amount of health, then you can create a similar dish but with stamina-restoring properties if you add another ingredient which restores stamina when cooked to make a healing item that also restores stamina and so on). In addition to the cooking you can also brew potions witcher-style using monster drops and various herbs found in the world so you can get more effective or longer lasting buffs without the health boosts. The open-world potential of this game really impressed me. Not only through how you can just ignore the main story quest and go off to do whatever you want while still having a load of fun, but there's so many small details that make this game so special. You can climb every tree, every mountain and just about everything else that is obviously not supposed to be climbed on (though the list of things you can't climb is very short). You can fell trees with an axe, cut the log into firewood, pile the wood up and then set fire to it using any source of fire you may have (flint, lit torch, lightning strike, the list goes on) and then use this fire either as a means to keep yourself warm in a cold wilderness/at night, to open-roast food to cook it quickly and to skip time by resting beside it. Every item of clothing does something different (basic clothes, armour, cold-resistance, heat-resistance and so on). The story of the game may not be for everyone due to the style it was written (minor spoiler--- it's written in the retrospective, learn about the past as you play kind of way---end spoiler) though I really like it, you're not forced into playing through the main story quests and all there's so much additional lore to search out. You don't get a "hand-holding" experience with the story, quest markers on your map aren't necessarily pointing to the solution and you usually have to do some asking around or pathfinding in the area that you're pointed to in order to work out what you need to do. Overall- this game is worth buying a Switch for alone, anyone who enjoys puzzles, exploration, combat, little features which let you play the way you want to play- this is the game for you!
J**D
Greatest game of all time?!
Having never written an Amazon review for a product, I just could not hide my feelings away from this fabulous game. As you can, I'm in love with this game and being a huge Zelda fan my expectations and anticipation were exceedingly than any other video game. Having played video games for 20 years does this rank above them all? Lets find out. Graphics There have been mentions of frame issues from several publications, however during my playing 20 hours of playing time with the game these do not detract from the gameplay experience (Note, when playing docked frame rates do become more frequent). Aside from these hiccups, Nintendo has created there most beautiful game to date. From the beautiful vistas in the outer world to the charming and vibrant villages you come across in the game, Nintendo has done an excellent of potraying the original Legend of Zelda (1986) NES game which has inspired the design of Breath of the Wild. The varied locations, the beautiful sceneries and landscapes make this a beautiful game to behold. (9.8/10) Gameplay Nintendo has created their most dense, articulate and compelling gameplay mechanics in their entire video gaming history. From cooking food, to managing inventory, upgrading clothing/weapon slots...the list goes on. The game is truly massive and yet it is a harsh and brutal game that requires patience and deep thinking. The depature of 100s of shrines compared to the dungeons (which there are in this game) is a huge change that has seemingly impressed me so far. Combat is fairly challenging and it's important to workout your enemies movements, for you to strike and possibly encounter a flurry attack. One minor complaint that may differ from other individuals are the horse controls which feel stiff and unresponsive to control at times. Though if that is the only thing to complaon about the gameplay in Breath of the Wild then that is saying something. This iteration of gameplay mechanics in a Zelda game is near flawless. (10/10) Value Is this worth you money? Considering this was made for the Wii U and those that still own one it would be hard to recommend to buy a Nintendo Switch just for Zelda as launch titles are pretty dire where there are no other big games to choosr from. However, to those individuals I say this; you miss the form factor of playing Breath of the Wild wherever you go, whether it be in bed, on a commute, airplane or even the toilet. That is the value proposition here. The game itself is more than 100 hours (plus DLC), which all the more makes it worth more than the moneys worth. To those that have never tried a Zelda game this is perfect to get into the series, whereas Nintendo and Zelda fans alike probably own the game already. This is a must buy if your purchase the Nintendo Switch Verdict Is this the greatest game of all time? Having been ranked inside the top 5 games in history on metacritic there is no reason to believe why it may not be. Personally, I believw this is an even greater achievement that Nintendo has accomplished with the Zelda franchise and formula since Ocarina of time (which is a timeless classic by the way). But seeing how much the series has developed and changed over the years building up to what the developers had envisioned a Zelda game to be all those years ago, this is a masterpiece on open-world design. Breath of the Wild is truly breathtaking and one of the most joyous and satisfied gaming experiences I have had since maybe The Last of Us. Is this the greatest game of all time? The answer to that question is a resounding 'YES'! If not, this is the best game Nintendo has ever created and will be a timeless classic in many decades to come. (10/10) Score: 10/10
M**M
Now this isn't the perfect game, but I have given it 5 stars ...
Well what can I say? It's Zelda! Now this isn't the perfect game, but I have given it 5 stars because in my opinion there is nothing else quite like it on any other platform and I have had endless hours of fun and exploration. I have spent most of my time playing Breath of the Wild in Handheld mode (which looks absolutely gorgeous by the way). There is so much to explore and things to see and do that you can spend hours running round the map completely ignoring any objectives that you have. I really like the whole open world idea and the shrines are a fresh take on mini dungeons. I have a few gripes about the game though and these are only my personal opinions so feel free to agree or disagree. First of all is the music. The music whilst effective, is just not Zelda for me....it is used sparingly as you venture across the open world, but it does not have those memorable themes that I have come to love from Zelda over the years. In my opinion there could've been much more effective music used in the over world and in the dungeons. The second gripe I have is the *SPOILERS* Divine Beasts. These are essentially the four main dungeons and whilst I think they are a good idea, they are just not dungeons to me. They have 4 variations of the same boss, and without meaning to sound old hat I miss the Zelda formula of getting an item in the dungeon that you then have to use against the boss. Again the music could've been more memorable for me. Those are the only real problems that I had with the game though, as I found the open world breathtaking and sometimes just stopped playing to watch a rain and thunder cloud move towards Link as the heavens opened and the rain came pouring down. And the landscape is absolutely stunning as you run across the grassy plains with the sun rising above the mountains behind you. This game is fun! So much fun to play! It's gorgeous in terms of it's graphics and lush landscapes and is the best game I have played in a long time. There is so much to see and do! Well worth the money!
N**S
Nintendo return to form!
At the ripe old age of 36 I'm now lucky enough to be in a position to afford the games and consoles I dreamed about as a kid! But I've checked on Amazon and I can't find anywhere that sells time!! And time is something I wish I had more of having played Zelda:breath of the wild. The game deserves your unreserved attention, and is a return to form for Nintendo (kind of reminds me of that Mickley O'Neil rising from the Matt in snatch). Graphics I have recently been playing Horizon Dawn on the PS PRO and for anyone else that has, they will tell you the games looks incredible. So in contrast Zelda would pale into insignificance right? WRONG! I have had just as many 'wow' moments as I have with Horizon. Maybe the art style of Zelda is more forgiving due to its cartoony look and feel. But everything feels alive, bugs and critters buzz and jump around you as you run through fields. Leaves blow through the air, sunlight paints a gorgeous glow over the mountains that have you hitting the screen shot button. I am yet to experience any rate rate issues either, although 90% of my play time has been in mobile mode which I believe runs at 720p so that may explain why. Unless you are offended by the art style I doubt there will be anything here that doesn't make smile at how much thought has gone into it. Audio As I said above, most of my play time so far has been in handheld mode. But through headphones everything, as with the graphicsfeels alive. Wind blowing through trees, bombs going off, all links little shouts and grunts. Nothing feels out of place. What voice acting there is, is great although I wish all dialogue was voiced over as I'm not much of a reader. Music is like a walk back through time with jazzified versions of the music of old once again perfectly suiting the mood of the game. Gameplay Never has a Zelda game had so much to manage. The weapons system at first took some getting used to, knowing my big hitting samari sword would be broken after a few battles made me not want to use it. But when I bumped into a grumpy old cyclops I had know choice but to bring out the big hitter. At that point I realised this game mechanic might just actually work! Now it is like second nature. Thus is just one of the new additions to the game. There is so much to do, i think I'm probably 5% in after 12hrs play time..... After getting the..... SPOILER ALERT... glider, I was off running to the highest mountain to glide as far as I could in completely the opposite way to the main quest. And this game is HUGE!!! In the distance you can see the glow of a star that has just fallen from the sky, on the way there you pass a waterfall, on closer inspection you find a secret cave behind the waterfall..... And so on and so on. Little puzzles are everywhere, cooking elixirs, hunting, sliding down mountains on your shield. I feel like I'm just scratching the surface and the fame draws you in to dig deeper by rewarding you every step of the way. I can't praise this game highly enough. This reminds me of the classic Nintendo games of old, and I don't think you can give it much higher praise than that. Sublime in every way! 10/10
O**O
... The amount of stuff to do in BotW is pretty impressive, there are plenty of places to explore
Big and Varied The amount of stuff to do in BotW is pretty impressive, there are plenty of places to explore, enemies to fight, items to find and quests to complete. This is the one of the biggest change ups to the Zelda formula since its inception, no more dungeons, in the traditional sense anyway, no more collecting items to advance to places you couldnt reach before. Now its about collecting monster parts, food, wood, flowers, pretty much everything. You use most of these things to create meals and elixirs that give you additional hearts and other benefits like stronger attack or defence. In place of the dungeons there are now shrines, (120 of them in total) which are more often than not in hidden or hard to find places, these are essentially mini-dungeons with 1-5 puzzles in them; you complete these to earn spirit orbs which can be traded in to give you more hearts or stamina (4 orbs = 1 heart or 1/5 of a stamina wheel). The shrines are great fun (mostly, screw the motion controlled hammers) and often offer multiple solutions using your weapons, bows or your new powers which replace the typical Zelda tools and can be used in a variety of ways. The Shrines and Powers combined wake for a great time and made the game really enjoyable, as did the new version of Hyrule, large fields, cold mountains and firey volcanoes are nothing new but now they are obstacles as well as environments, dont go to the mountains without warm clothing (or a fire sword) or you will freeze, arid deserts without heat resistance and you will dehydrate, this makes getting around a fun challenge in and of itself. On the flip side the new weapon system or more specifically the durability system is less welcome to me personally. Weapons, shields and bows now break after a certain amount of use, this can be annoying when you loose a weapon you like but there are plenty of them all over the place so it never became more than a mild annoyance. I also found the stamina wheel to be annoying initially as i didnt think the starting amount of stamina was enough as it greatly limits your ability to run, swim and climb (which you can do on nearly any surface), but a few shrines later and it wasnt a problem. The biggest negative for me in this game is that the story is weak in comparison to earlier titles in my opinion, nothing actually *happens* in the game, its all happened before you start, you can find flash back cut scenes but they didnt really do it for me, but your mileage may vary. Overall + Great world to explore + Shrines are fun + Experimenting with powers is fun and rewarding + Combat is fun and challenging - Durability system can be irritating - Stamina dampens the early game - Story is kind of absent
S**R
Epic Fantasy Game in the World of Hyrule
Game of the year. You play as, master swordsman, Link tasked with saving Hyrule and helping Princess Zelda by defeating the evil Ganondorf. The game has 5 different main quest lines each with one of the four divine beast or involving the master sword. There are 6 main races living in different regions: the birdlike Rito in their hilly, windy mountains with snow and snowstorms; the amazonesslike Gerudo in their desert, sandy planes with sandstorms and dusts; the fishlike Zora in their lakes and rivers leading to a waterfall palace with frequent rains and thunderstorms; the rock golemlike Goron living in their lava filled volcanoes with fiery heatwaves. There is also the elflike Hylians and Sheikah who live is villages and towns spread through out the game. Finally, there are Koroks which are based on Kodama friendly childlike forest spirits. It's a fantasy game that takes place in a large open-world. You have melee combat, ranged combat, elements that interact differently with each other. There are 120 puzzle shrines to complete; 226 named location to visit; 900 korok seed to find; 4 divine beast to power up; 18 memories with Zelda to discover; 385 items/monsters to scan; 3 Medal of Honor to win. The expansion dlc adds adds a hard mode and new story content, including trials to power up your master sword. Beside having your melee, range and magic weapons; you also have runes that: let you move around metallic objects; spawn square or spherical explosives; stop any object and lock it in space-time; create a pillar of ice; Scan and analyze objects; make noise when near said object; and finally summon a motor cycle. Overall, its a 10/10 masterpiece of a game. 100 hour worth of gameplay.
A**Y
The Essence of Adventure, 385+ Hours Of It Before Challenging The Final Challenge (and still going)
If you can, play this game knowing as little about whatโs coming as possible - and make each place, each encounter and each discovery a true surprise. For me, the key magic of the adventure was this Discovery. Iโve played various kinds of games since the Spectrum 48k without being a hardcore gamer. My favourites each had some quality about them that was unlike anything else around. Breath of the Wild is like that but I gotta say, it keeps giving and itโs the best game Iโve played. The best? Come on, really? Yes, you discover the world as you progress, and thereโs so much world to explore itโs amazing, from the big things (whole new areas or culture so well refined) to the little things (those hidden or background things crammed into the spaces between). It immerses you into that world and keeps you interested. And rewards you for exploring. But more than the world, thereโs the gameplay itself. You discover your way of playing as you play, and the game lets you do this. This makes it accessible to all kinds of players. And though you can go in whatever direction you like you can approach new things in various ways. Wanna be cautious? Cool. Wanna run right in? Go for it. Wanna avoid it? Sure. But wanna come back later? Sure thing. The opening area treats you kindly and lets you discover your abilities and get used to the controls on a smooth but challenging gradient. Itโs very rewarding. I was personally very happy the game didnโt get into RPG-style weapon-crafting. It would have been too much - I think the designers balanced the game just right without it. Having said that, Iโm now ready for that in the sequel :) Personally I love the art-style and the colour palette is to me perfect for this, making the environments feel very much like the natural world. And ah the sounds, from water to rain to grass to birds, clubs, swords, rolling boulders, it all sounds just right and you really get to appreciate this sometimes when thereโs just you and a wood and no music. Which said, is great: the music helps to define a place and adapts to the action or lack thereof as well. Genius. Anyway, I could go on. Iโve sunk many hours into this game. It rehabilitated a sense of play and enjoyment in me I hadnโt realised had gone to sleep, and awoke old dreams. I still play it, even after 425+ hours, thereโs still things for me to do, even after the expansions. And Iโm so looking forward to the sequel :D
A**I
Amazing game, came as shown
Nothing wrong with the box, everything was intact. Game is amazing 100/10
V**O
Perfetto
Perfetto
R**T
Greatest Ever?
Though I'm a kid at heart, I actually started playing home video games with Pong in the 1970s. Then it was an Atari 2600, then a TI 99 4/A, a Commodore 64, a home computer, a Nintendo, and on and on, right up through the PS4 (no 5 yet, I went a different direction and got a Switch). I start with that, because I've played thousands of video games over the span of my lifetime. There have been a lot of good ones. Space Invaders, Centipede, Q*Bert, Pac-Man, up through Adventure, Pitfall, Donkey Kong (also the first Nintendo console game) ... fast-forward to games (not necessarily in chronological order) like Wizardry, EverQuest, Dragon Age, Grand Theft Auto V, Diablo II, Baldur's Gate, all the Elder Scrolls games, the Witcher 3. Everything from Dragon's Lair to FTL to Hades. Wasteland, Fallout, X-Com, Cyberpunk 2077. You get the drift. And I gotta say, The Legend of Zelda: Breath of the WIld might JUST be the greatest video game ever made. It just fires on all cylinders. It would be easy to say this game is overrated, and there are actually a handful of people who believe just that - but it's not. It's rated exactly right. More "10" ratings on official video game publications than any game in history. That's probably all you need to know. The game is fun. Its systems work perfectly, there's plenty of room for ingenuity in approaching situations. Combat, exploration, storytelling - it's all done right. A world that rivals or exceeds anything Bethesda or CD Projekt Red has ever created. Whether you've played every Zelda game up to this point or are a newcomer to the series, once you've figured out the controls and what you're supposed to be doing - you'll get lost in this world for many, many, many hours. This is what gaming is all about.
L**O
Jogo maravilhoso!!!
Jogo muito bom, uma aventura gigante, e bem feita!!!
V**E
Parfait
Parfait
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