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🚀 Elevate your reality with the VIVE Pro 2 — where clarity meets comfort.
The HTC VIVE Pro 2 headset delivers a premium VR experience with dual AMOLED 5K resolution displays, a wide 120° field of view, and 3D spatial audio. Designed for comfort and adjustability, it supports extended use across diverse head sizes and vision needs, including glasses wearers. Compatible with Windows 8 and 10 PCs, it offers advanced motion tracking and ergonomic design, making it a top-tier choice for immersive entertainment and professional VR applications.
| ASIN | B094HQGJRC |
| Guaranteed software updates until | unknown |
| Item model number | 99HASW004-00 |
| Language | English |
| Manufacturer | HTC |
| Product Dimensions | 13.3 x 0.8 x 4.2 cm; 3 g |
P**T
Not replacing my Reverb G2
I ended up receiving a Vive Pro 2 at the same time as being able to order a replacement Reverb G2 in the UK (original one stopped working). I did a lot of reading about the VP2, and was expecting excellent LCD panel quality, but with significant glare from the lenses. Perhaps because my expectations for the lenses was low, I actually found the glare to be fine, nowhere near as bad as I thought it would be. However, there were a couple of issues which made me return the headset: (1) Panel was showing vertical lines when moving my head, which made the display look pretty awful. The panel is supposed to have zero screen door effect, but the vertical lines gave a similar effect, and made the resolution look quite low. A few people on the Vive forums are mentioning this issue. It could be a faulty headset. (2) Unable to find a good fit - I couldn't get the headset padding low enough on the back of my head to be comfortable. It should cradle the back of your head, but was just jutting uncomfortably into my head too high up. Unfortunately, the headset can't be angled down, which would have solved the issue. As mentioned, at the same time, I received my replacement Reverb G2 - these can have reliability issues, but the display, lenses and comfort are just so much better than on the VP2 that I received.
V**M
This item is unusable without extra hardware such is bout in l included in this package: Tracking stations and controllers.
A**H
Doesn’t work and the return option doesn’t even have an actual return address, DO NOT BUY, they won’t even refunded me either.
R**Y
Great VR
4**S
Quoi qu'en disent certains ce casque est ce qui se fait de mieux en réalité virtuelle grand public. Si vous avez une machine assez puissante pour le faire tourner, il vous faudra vous impliquer un minimum dans la configuration et utiliser des plugins comme Advanced VR pour en tirer le maximum. Une fois votre système bien paramétré, on en prend plein les yeux, meilleur temps de réponse, pas de screening, meilleure qualité vidéo... Bref le top ! Novices en informatique et adeptes de consoles s'abstenir, c'est un matériel pro, il ne suffit pas de le brancher pour en tirer le maximum.
M**S
Estas gafas NO VALEN SOLOS. Hace falta tener los "base stations" y los mandos. En mi caso tengo el HTC Vive original con los "base stations 1.0" y mandos originales y estos gafas son compatibles con ello. Si pillas los "base stations 2.0" tambien tendras que coger los mando nuevos. Los origianles solo funcionan con los "base stations 1.0". Comprado de "segunda mano" por 360€ es un regalo. Sobre todo cuando ha venido sin usar, con todo los bolsitas sin abrir! 8) Tengo el Vive original en "wireless" que uso para "room space" VR y est nuevo lo voy a usar para los simuladores de coches, DCS etc. En "wireless" solo se puede usar a 90Hz (como el original) con un pequeño aumento de resolucion de 1080x1200 a 1632x1632 (cada ojo), asi que seguramente sigo usando el original para esto, Beat Saber etc... Es un poco rollo ir cambiando el "wireless" con el cable largo que se necesitas para la resolucion maxima (2448x2448 por ojo) y los 120Hz. Para los simuladores como Assetto Corsa, la resolucion (más que el doble), la densidad de pixeles (cuatro veces más), los 120Hz (mucho más suave) y el aumento de FOV (10 grados más) hace una diferencia bestial en lo que se refiere al nivel de detalle. Eso si, necesitas un PC bastante potente para moverlo bien. Con el Ryzen 9 5900X y el RX 6950 XT va bien. He pillado otro "base station" para este. Con uno es suficiente para estar sentado. Necesitas dos para "room space". Es facil tener ambos cascos configurado en Steam. Solo si puede usar uno a la vez obviamente. Muy contento con la compra! 8)
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