---
product_id: 16013554
title: "Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up"
brand: "iello"
price: "18618CFA"
currency: XOF
in_stock: true
reviews_count: 8
category: "Iello"
url: https://www.desertcart.sn/products/16013554-welcome-to-the-dungeon-push-your-luck-elements-disappearing-equipment
store_origin: SN
region: Senegal
---

# 30 min quick play Push-your-luck mechanics 2-4 players strategy Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up

**Brand:** iello
**Price:** 18618CFA
**Availability:** ✅ In Stock

## Summary

> 🎯 Conquer the dungeon before your gear disappears – will you dare to push your luck?

## Quick Answers

- **What is this?** Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up by iello
- **How much does it cost?** 18618CFA with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.sn](https://www.desertcart.sn/products/16013554-welcome-to-the-dungeon-push-your-luck-elements-disappearing-equipment)

## Best For

- iello enthusiasts

## Why This Product

- Trusted iello brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Fast-Paced Dungeon Delve:** Engage in thrilling 30-minute sessions perfect for busy professionals craving quick yet strategic gameplay.
- • **Perfect Social Icebreaker:** Ideal for 2-4 players, this game sparks lively competition and camaraderie in any setting.
- • **Easy to Learn, Hard to Master:** Simple rules get you playing in under 5 minutes, but strategic depth keeps you coming back for more.
- • **Dynamic Push-Your-Luck Gameplay:** Test your nerve as equipment disappears and monsters multiply, creating high-stakes decisions every turn.
- • **Stunning, High-Quality Components:** Enjoy vibrant, detailed artwork on durable cards and punchboard tokens that elevate your gaming experience.

## Overview

IELLO's Welcome to the Dungeon is a compact, 30-minute strategy board game for 2-4 players aged 10 and up. Featuring push-your-luck mechanics and disappearing equipment, players must outwit monsters and each other to win. With gorgeous artwork and premium components, it’s a quick-to-learn, endlessly replayable dungeon crawler that fits perfectly into any millennial professional’s game night.

## Description

IELLO's Welcome to the Dungeon is a micro dungeon crawler by Masato Uesugi and Paul Mafayon for 2 to 4 players with push-your-luck elements and disappearing equipment. Dare your opponents to tackle the dungeon with less-and-less equipment to fend off the increasing horde of monsters. This push-your-luck dungeon delve tests your courage and shrewd choices. Beat the dungeon twice or be the last warrior standing to win the game.

Review: Gorgeous Art, Fantastic Quality, Brilliant Game! - This game arrived late last night just in time for me and my friends to play it. The first thing I noticed is how gorgeous it is. The artwork is bright, it's vibrant, it's stunning. The style is cartoonish but with such detail that it elevates it. Every time I drew a monster card I had to take a moment to just appreciate the artwork on the cards. The second thing I noticed was the quality. The card stock is solid, just heavy enough that I'm not concerned the cards will show premature signs of use such as bending or wearing. (I can be a little OCD about that, I get sleeves for most of my board game cards). The punchboard pieces are exceptional. Nothing bothers me more than punchboard tokens that come out with some tearing or fraying. When tokens just pop out with the slightest touch it's wonderful. A bit messy when you lift it and a few tumble out, but that's a sign of good quality! And the artwork on the equipment and character tokens is beautiful. Like the box the images are glossy on top of a less glossy background, making them really pop out. It's just a delight. But the beauty of the cards and the quality of the tokens is less important that the actual quality of the game itself. I have fallen in love with these "pocket games" and I often have one with me wherever I go for impromptu gaming. This one will displace Tiny Epic Galaxies for a little bit because it's really fun and quick to learn. The rules are simple, and once you know them (it takes less than 5 minutes to explain the rules to a new player) you never have to check the manual again. The monster cards show what equipment defeats them, and the equipment token say what they do on them, making it very intuitive and easy to pick up. The game is also quick, so if you have more than the max of 4 players it isn't a big problem for a couple people to sit out for a game, then jump in on the next. The only issue I had was with one problem that arose. During one round we ran out of monster cards, and still had 2 people willing to go into the dungeon, so when it was time for the next player to draw a card, there wasn't one to draw. The manual says only "if there are no cards to draw, you must pass" which left me scratching my head a bit. How then is it decided who goes into the dungeon? Because if Player 1 draws a card and there are none left, Player 2 can't draw a card and must pass, it skips player 3 who passed a couple rounds ago, Player 4 has no cards to draw so must pass, goes back to Player 1 who now has no cards to draw and must pass...does it just pass into infinity? The answer that I had to google to discover (and now seems idiotically obvious) is that the rules say when one person is left they go into the Dungeon. So in the above scenario, Player 1 draws the last card and puts it in the dungeon. Player 2 has to pass, Player 3 already passed before, Player 4 has to pass, and once Player 4 passes it means Player 1 is the only remaining player and he goes into the dungeon. For clarity's sake I would have preferred that rules say "if the monster card deck runs out, whoever drew the last card goes into the dungeon." I can't really decide if that one rules issue was my own stupidity or lack of clarity on the game's design. Regardless, once that question was answered there were no more problems and we played for a couple of hours. I didn't win, but that is my curse, to never win games I own.
Review: Great little game with easy learning curve and unique strategy. - Bought this game for my brother at Christmas. He and I enjoyed playing multiple rounds. It likely works better with 3 players than 2 but still enjoyable. The artwork is excellent and the gameplay is unique enough to encourage repeat play. Game takes only about 10-15 minutes.

## Features

- For 2-4 Players
- 30 minute playing time
- Beat the dungeon twice or be the last warrior standing to win the game
- Number of players: 4

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00UQZGG3E |
| Age Range Description | 10 years |
| Are Batteries Required | No |
| Best Sellers Rank | #121,535 in Toys & Games ( See Top 100 in Toys & Games ) #882 in Standard Playing Card Decks #2,860 in Board Games (Toys & Games) |
| Brand Name | IELLO |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts |
| Color | Multicolor |
| Customer Package Type | FFP |
| Customer Reviews | 4.6 out of 5 stars 1,218 Reviews |
| Edition | Standard Edition |
| Educational Objective | Develop critical thinking and strategic planning skills |
| Estimated Playing Time | 30 Minutes |
| Genre | Strategy |
| Global Trade Identification Number | 03760175512346 |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 5.9 x 3.9 x 1.5 inches |
| Item Part Number | IEL51234 |
| Item Type Name | IELLO Welcome to the Dungeon Board Game |
| Item Weight | 180 Grams |
| Language | English |
| Manufacturer | Flat River Group |
| Manufacturer Maximum Age (MONTHS) | 180.0 |
| Manufacturer Minimum Age (MONTHS) | 96.0 |
| Manufacturer Part Number | 51234 |
| Manufacturer Warranty Description | No Warranty |
| Material Type | Cardboard |
| Minimum Age Recomendation | 10 |
| Model Number | 51234 |
| Number of Items | 1 |
| Number of Players | 4 |
| Operation Mode | manual |
| Rulebook Availability | Digital PDF |
| Set Name | Welcome to The Dungeon |
| Size | 31.85 cubic inches |
| Theme | Games |
| UPC | 756806103567 |
| Unit Count | 1.0 Count |

## Images

![Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up - Image 1](https://m.media-amazon.com/images/I/818Y48K8jrL.jpg)
![Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up - Image 2](https://m.media-amazon.com/images/I/71011BYTprL.jpg)
![Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up - Image 3](https://m.media-amazon.com/images/I/61rO+XS1tbL.jpg)
![Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up - Image 4](https://m.media-amazon.com/images/I/51-AVQ545YL.jpg)

## Available Options

This product comes in different **Style** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Gorgeous Art, Fantastic Quality, Brilliant Game!
*by D***. on January 5, 2018*

This game arrived late last night just in time for me and my friends to play it. The first thing I noticed is how gorgeous it is. The artwork is bright, it's vibrant, it's stunning. The style is cartoonish but with such detail that it elevates it. Every time I drew a monster card I had to take a moment to just appreciate the artwork on the cards. The second thing I noticed was the quality. The card stock is solid, just heavy enough that I'm not concerned the cards will show premature signs of use such as bending or wearing. (I can be a little OCD about that, I get sleeves for most of my board game cards). The punchboard pieces are exceptional. Nothing bothers me more than punchboard tokens that come out with some tearing or fraying. When tokens just pop out with the slightest touch it's wonderful. A bit messy when you lift it and a few tumble out, but that's a sign of good quality! And the artwork on the equipment and character tokens is beautiful. Like the box the images are glossy on top of a less glossy background, making them really pop out. It's just a delight. But the beauty of the cards and the quality of the tokens is less important that the actual quality of the game itself. I have fallen in love with these "pocket games" and I often have one with me wherever I go for impromptu gaming. This one will displace Tiny Epic Galaxies for a little bit because it's really fun and quick to learn. The rules are simple, and once you know them (it takes less than 5 minutes to explain the rules to a new player) you never have to check the manual again. The monster cards show what equipment defeats them, and the equipment token say what they do on them, making it very intuitive and easy to pick up. The game is also quick, so if you have more than the max of 4 players it isn't a big problem for a couple people to sit out for a game, then jump in on the next. The only issue I had was with one problem that arose. During one round we ran out of monster cards, and still had 2 people willing to go into the dungeon, so when it was time for the next player to draw a card, there wasn't one to draw. The manual says only "if there are no cards to draw, you must pass" which left me scratching my head a bit. How then is it decided who goes into the dungeon? Because if Player 1 draws a card and there are none left, Player 2 can't draw a card and must pass, it skips player 3 who passed a couple rounds ago, Player 4 has no cards to draw so must pass, goes back to Player 1 who now has no cards to draw and must pass...does it just pass into infinity? The answer that I had to google to discover (and now seems idiotically obvious) is that the rules say when one person is left they go into the Dungeon. So in the above scenario, Player 1 draws the last card and puts it in the dungeon. Player 2 has to pass, Player 3 already passed before, Player 4 has to pass, and once Player 4 passes it means Player 1 is the only remaining player and he goes into the dungeon. For clarity's sake I would have preferred that rules say "if the monster card deck runs out, whoever drew the last card goes into the dungeon." I can't really decide if that one rules issue was my own stupidity or lack of clarity on the game's design. Regardless, once that question was answered there were no more problems and we played for a couple of hours. I didn't win, but that is my curse, to never win games I own.

### ⭐⭐⭐⭐⭐ Great little game with easy learning curve and unique strategy.
*by J***N on January 7, 2022*

Bought this game for my brother at Christmas. He and I enjoyed playing multiple rounds. It likely works better with 3 players than 2 but still enjoyable. The artwork is excellent and the gameplay is unique enough to encourage repeat play. Game takes only about 10-15 minutes.

### ⭐⭐⭐⭐ Worth buying.
*by W***G on November 28, 2017*

Excellent game. First play through is exciting for the new concept. After a few plays it's more competitive/strategic but only fun if playing with others that know the game. Why you ask? Because knowing the monsters and weapons is crucial. It's mathematical game of knowing how to plus and minus abilities well enough to know if you can beat the dungeon. Then if you think you can't it's about dropping out fast enough to stick someone else with the task to fail. Usually ends up last person standing wins. Maybe 1 of 4 games someone actually gets to victory cards. Everyone plays the same character with the same abilities. And to take some monster not in the dungeon you have to pull an ability. Without pulling any abilites it's really easy to beat the dungeon. So you are trying to scare people out of going in. Why 4 stars? Player elimination. I am 100% against this concept when it's more the 2 players. We tried adjusting the rules, but haven't found a balance way to keep everyone in the game. However, the games are fast enough that it's not a big deal. Everyone plays the same character of four choices.

## Frequently Bought Together

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*Product available on Desertcart Senegal*
*Store origin: SN*
*Last updated: 2026-06-01*