---
product_id: 150864562
title: "Dungeons & Dragons Eberron: Rising from the Last War"
brand: "dungeons & dragons"
price: "115824CFA"
currency: XOF
in_stock: true
reviews_count: 13
category: "Dungeons & Dragons"
url: https://www.desertcart.sn/products/150864562-dungeons-and-dragons-eberron-rising-from-the-last-war
store_origin: SN
region: Senegal
---

# 320 pages of rich lore Detailed city & world maps First new 5e class: Artificer Dungeons & Dragons Eberron: Rising from the Last War

**Brand:** dungeons & dragons
**Price:** 115824CFA
**Availability:** ✅ In Stock

## Summary

> ⚔️ Forge your legend where magic meets machine!

## Quick Answers

- **What is this?** Dungeons & Dragons Eberron: Rising from the Last War by dungeons & dragons
- **How much does it cost?** 115824CFA with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.sn](https://www.desertcart.sn/products/150864562-dungeons-and-dragons-eberron-rising-from-the-last-war)

## Best For

- dungeons & dragons enthusiasts

## Why This Product

- Trusted dungeons & dragons brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Unlock New Races & Dragonmarks:** Play as changelings, warforged, lycanthropes, and more with unique racial traits and powerful Dragonmarks.
- • **Ready-to-Play Maps & Campaign Tools:** Jumpstart your campaign with detailed maps, a gazetteer, and a starter adventure designed for instant immersion.
- • **Dive into a War-Torn Magic-Tech World:** Experience Eberron’s unique blend of noir intrigue, airships, and lightning trains for immersive storytelling.
- • **Explore Sharn, the City of Skyscrapers:** Navigate a sprawling metropolis filled with mystery, factions, and endless adventure opportunities.
- • **Master the Artificer, 5e’s First New Class:** Craft magical inventions and redefine your gameplay with the groundbreaking artificer class.

## Overview

Dungeons & Dragons Eberron: Rising from the Last War is a 320-page campaign sourcebook that introduces a richly detailed world combining magic and technology. It features the first new official 5e class—the artificer—alongside new playable races, Dragonmarks, and a sprawling city setting with maps and ready-to-use adventure tools, perfect for players and Dungeon Masters seeking fresh, genre-blending storytelling.

## Description

Product Description This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again? Directions See instructions within the book for gameplay, character creation, and campaign settings.

Review: The Best 5e Expansion Book by a country mile - I have been collecting these books for a little while now, and it's always a treat to pore through the pages and learn the new lore and check out the new art work, but I'm always underwhelmed by the quantity of new info that you get. Most books give you a handful of new ways to play existing classes (which you could have easily homebrewed), Eberron is the only book that gives you an entire new class, several new playable races, and a whole new world, rich with lore and adventure to explore - there's even a map, nay at atlas of this vast new world!! If you only buy one additional 5e book, make it this one - there's everything from robots to dinosaurs and I can't wait to run it!!
Review: A uniquely compelling world of diverse adventure... - When I first stumbled upon the world of Eberron back in the mists of 3rd edition it seemed as though it wanted to be all things to all men. High magic, gritty noir, overblown pulp, Cold War intrigue, steam punk, demons, dragons, dinosaurs... a heady mix of themes that left you dizzy and not quite knowing where you were. But things have moved on from those 3rd edition days. The imaginations of gamers have broadened out from their isolated pockets of single-genre play. Somehow it no longer feels like heresy to mix Conan-style sword and sorcery with Renaissance intrigue, technological magic and weird horror. Classic D&D settings still thrive (Frog God Games’ Lost Lands and Chaosium’s Glorantha being great examples), but increasingly publishers are reaching for more ambitious realms (Kobold Press’ Midgard or Fat Goblin Games’ Shadows Over Vathak to name but two). With this 5th edition version of Eberron, Wizards of the Coast have hit the mark and found the crest of the zeitgeist wave. In one compact volume (320 pages + colour map) they have sketched an exciting and original campaign setting that provides myriad options to DMs and players to create any kind of adventure they desire. There are new racial options (Changelings, Orcs, Lycanthropic Shifters, Warforged automatons), ability-enhancing Dragonmarks, patrons, rivals and factions galore, a tantalising gazetteer and a detailed guide to the City of Sharn. A short first-level adventure is included for example and flavour. The layout and artwork are also superb, meeting the high standards Wizards of the Coast have set themselves with the 5e range. The obligatory new magic items and bestiary are also here, but perhaps best is the section on “Building Eberron Adventures”, which really helps to get under the skin of this world and explore what makes it unique. With this great addition to the mercifully excellent 5th edition rules, Jeremy Crawford, James Wyatt and Keith Baker have managed to pull together what could easily have been an horrific mess of a setting into a cohesive and compelling whole. Since the 2nd edition of the game under TSR, its creators have always been open-minded to settings that push beyond standard wizards and warriors fare. Post-apocalyptic, high-magic Eberron follows in the tradition of Spelljammer and Dark Sun to bring refreshing options and new ideas to the imaginations of players and DMs. Want to play a raptor-riding nomadic halfling? A spirit-bonded gunslinging sorcerer? A symbiotically amorphous Druidic orc? You can in Eberron...

## Features

- This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology
- Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook.
- Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples.
- Dive straight into your pulp adventures with easy-to-use locations, complete with maps.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN  | 0786966890 |
| Best Sellers Rank | 7,689 in Electronics & Photo ( See Top 100 in Electronics & Photo ) 90 in Radio Communication |
| Customer reviews | 4.8 4.8 out of 5 stars (9,829) |
| Item model number  | WTCC72540000 |
| Language  | English |
| Product Dimensions  | 21.59 x 2.03 x 28.19 cm; 816 g |
| Release date  | 19 Nov. 2019 |

## Images

![Dungeons & Dragons Eberron: Rising from the Last War - Image 1](https://m.media-amazon.com/images/I/81OIiCSEeVL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ The Best 5e Expansion Book by a country mile
*by R***E on 15 September 2021*

I have been collecting these books for a little while now, and it's always a treat to pore through the pages and learn the new lore and check out the new art work, but I'm always underwhelmed by the quantity of new info that you get. Most books give you a handful of new ways to play existing classes (which you could have easily homebrewed), Eberron is the only book that gives you an entire new class, several new playable races, and a whole new world, rich with lore and adventure to explore - there's even a map, nay at atlas of this vast new world!! If you only buy one additional 5e book, make it this one - there's everything from robots to dinosaurs and I can't wait to run it!!

### ⭐⭐⭐⭐⭐ A uniquely compelling world of diverse adventure...
*by F***B on 21 November 2019*

When I first stumbled upon the world of Eberron back in the mists of 3rd edition it seemed as though it wanted to be all things to all men. High magic, gritty noir, overblown pulp, Cold War intrigue, steam punk, demons, dragons, dinosaurs... a heady mix of themes that left you dizzy and not quite knowing where you were. But things have moved on from those 3rd edition days. The imaginations of gamers have broadened out from their isolated pockets of single-genre play. Somehow it no longer feels like heresy to mix Conan-style sword and sorcery with Renaissance intrigue, technological magic and weird horror. Classic D&D settings still thrive (Frog God Games’ Lost Lands and Chaosium’s Glorantha being great examples), but increasingly publishers are reaching for more ambitious realms (Kobold Press’ Midgard or Fat Goblin Games’ Shadows Over Vathak to name but two). With this 5th edition version of Eberron, Wizards of the Coast have hit the mark and found the crest of the zeitgeist wave. In one compact volume (320 pages + colour map) they have sketched an exciting and original campaign setting that provides myriad options to DMs and players to create any kind of adventure they desire. There are new racial options (Changelings, Orcs, Lycanthropic Shifters, Warforged automatons), ability-enhancing Dragonmarks, patrons, rivals and factions galore, a tantalising gazetteer and a detailed guide to the City of Sharn. A short first-level adventure is included for example and flavour. The layout and artwork are also superb, meeting the high standards Wizards of the Coast have set themselves with the 5e range. The obligatory new magic items and bestiary are also here, but perhaps best is the section on “Building Eberron Adventures”, which really helps to get under the skin of this world and explore what makes it unique. With this great addition to the mercifully excellent 5th edition rules, Jeremy Crawford, James Wyatt and Keith Baker have managed to pull together what could easily have been an horrific mess of a setting into a cohesive and compelling whole. Since the 2nd edition of the game under TSR, its creators have always been open-minded to settings that push beyond standard wizards and warriors fare. Post-apocalyptic, high-magic Eberron follows in the tradition of Spelljammer and Dark Sun to bring refreshing options and new ideas to the imaginations of players and DMs. Want to play a raptor-riding nomadic halfling? A spirit-bonded gunslinging sorcerer? A symbiotically amorphous Druidic orc? You can in Eberron...

### ⭐⭐⭐⭐⭐ Everything you need to run a campaign in Eberron
*by D***N on 14 March 2023*

An impressive campaign guide and sourcebook. Over 300 pages detailing all aspects of the world of Eberron as well as an introductory adventure suitable for beginners. The double-sided poster map is great quality.

## Frequently Bought Together

- Dungeons & Dragons Eberron: Rising from The Last War (D&D Campaign Setting and Adventure Book)
- Dungeons & Dragons Dragonlance: Shadow of The Dragon Queen Adventure Book
- Planescape: Adventures in The Multiverse (D&D Campaign Collection - Adventure, S etting Book, Bestiary + DM Screen)

---

## Why Shop on Desertcart?

- 🛒 **Trusted by 1.3+ Million Shoppers** — Serving international shoppers since 2016
- 🌍 **Shop Globally** — Access 737+ million products across 21 categories
- 💰 **No Hidden Fees** — All customs, duties, and taxes included in the price
- 🔄 **15-Day Free Returns** — Hassle-free returns (30 days for PRO members)
- 🔒 **Secure Payments** — Trusted payment options with buyer protection
- ⭐ **TrustPilot Rated 4.5/5** — Based on 8,000+ happy customer reviews

**Shop now:** [https://www.desertcart.sn/products/150864562-dungeons-and-dragons-eberron-rising-from-the-last-war](https://www.desertcart.sn/products/150864562-dungeons-and-dragons-eberron-rising-from-the-last-war)

---

*Product available on Desertcart Senegal*
*Store origin: SN*
*Last updated: 2026-05-11*