---
product_id: 109750670
title: "How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans Kindle Edition"
brand: "jared blando"
price: "27279CFA"
currency: XOF
in_stock: true
reviews_count: 9
url: https://www.desertcart.sn/products/109750670-how-to-draw-fantasy-art-and-rpg-maps-step-by
store_origin: SN
region: Senegal
---

# How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans Kindle Edition

**Brand:** jared blando
**Price:** 27279CFA
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans Kindle Edition by jared blando
- **How much does it cost?** 27279CFA with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.sn](https://www.desertcart.sn/products/109750670-how-to-draw-fantasy-art-and-rpg-maps-step-by)

## Best For

- jared blando enthusiasts

## Why This Product

- Trusted jared blando brand quality
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## Description

Full description not available

## Images

![How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans Kindle Edition - Image 1](https://m.media-amazon.com/images/I/51ZOdCA5WYL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ 







  
  
    I think I'd have developed into a better artist all around as it provides a process to ...
  

*by C***N on Reviewed in the United States 🇺🇸 on August 13, 2015*

I just received my copy in the mail today, and I think this book is very well done.  I was looking for something a little less "rudimentary" regarding Mr. Blando's process and style, but I can already tell this is going to be a go-to book for many budding and aspiring young cartographers.  If this book had existed when I was discovering RPGs in junior high, I think I'd have developed into a better artist all around as it provides a process to explore one's own map-making and drawing skills.The book seems to be written to directly address a person who is inspired by their imagination to create their own RPG world.  How do you get the ideas out of your head and into a map that will help you play out the stories you want to tell?  It's not necessarily written for more advanced and developed map-makers or cartographers, but speaks right to the heart of the need of those that have never made a map before and are bursting with ideas.  The step-by-step methods he outlines are simple, and he takes it from an analog rather than a digital perspective.  Anyone using a computer can certainly follow his outline, but he assumes his readers don't have a fancy computer program they've somehow mastered with all its bells and whistles.  This book is more of pencil-and-paint approach, not a Photoshop recipe.It also has a LOT of visual examples.  The vast majority of the book gives examples but doesn't delve into specifics:  "Step 1, Draw the henge. Step 2, Add detail.  Step 3, Add finishing detail."  It doesn't ever tell you how to draw the henge or add the details, it instead shows visual examples of how Mr. Blando does it.  So there are lots and lots and LOTS of visual illustrations that are really inspirational.  30 years ago when I was in junior high, this book would have been too cost prohibitive to print.  But today, it's a visual treat that young people get to enjoy.My only regret (and perhaps some day Mr. Blando will write another book addressing it) is that it's a little too rudimentary for more advanced fantasy cartographers or fans of his work.  I suspect, however, that may have had something to do with his editors and publishers.Mr. Blando creates stunningly beautiful and imaginative cartography with a very high level of detail.  And probably the best thing about this book is that it helps raise one's awareness of the thinking that goes into that detail.  It parses his approach out into elements that a casual viewer can use to go back and appreciate his work (and all fantasy cartography) with new eyes.  Helping budding cartographers become aware of all those possible aspects  to creatively express one's own imagination through artistic mapping is probably the most valuable and impacting contribution this book will make.  It's going to influence a lot of beginning mappers, like similar "How to Draw" books have made on impressionable young artists.  And ultimately that's a good thing.I recommend gifting this book to the young RPG'er in your life.  They'll devour it.

### ⭐⭐⭐⭐ 







  
  
    Nice book, Good instructions.  Digital Art (very pretty, but why?)
  

*by M***4 on Reviewed in the United States 🇺🇸 on October 9, 2022*

Good art instruction book.  I disagree with the comments that it's not descriptive enough.  What it does is give you go basic instruction on drawing and form, and some good examples.  It does not provide instruction on watercolors or painting, which is referred to in the book as "adding the details".  The book would need to be at least twice as long to add any meaningful discussion on painting and coloring.  Some additional discussion on coloring could be useful.  There is a bit on digital art.  I was disappointed that most of the art was either digitally produced or digitally edited.  It doesn't make it bad (quite the contrary - it's beautiful), but it's not the same thing.  I imagine at least as many readers will be using paper as digital, possibly many more.  So, while the instruction is good, the experience of using the book, and some of the examples could be enhanced with more pen and paper examples.

### ⭐⭐⭐⭐ 







  
  
    Great tips and info for making maps for D&D
  

*by W***E on Reviewed in the United States 🇺🇸 on November 14, 2022*

Was just what I needed! Full of inspiration and helpful tips to get you started on making maps with all kinds of features.

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*Product available on Desertcart Senegal*
*Store origin: SN*
*Last updated: 2026-05-31*